

Imagine opening a bridge trapdoor below a raiding party to plunge them into a river of nuclear sewage, which then sweeps dropped items beneath a walkway where they can be safely harvested. With any luck, Fallout 4's crafting system will be sophisticated enough to allow creation of a Minecraft-style mob grinder. The idea of auto-farming enemies in open world games for XP or items has a long, illustrious history in particular, Minecraft players have learned to bump off whole armies of mobs by placing spawn points near natural hazards.

And think of the loot! The bottle caps! The unending shrieks of pain and terror from without the walls as you recline on your throne at the centre of a maze of tripwires, turrets, landmines and guard towers a capricious and uncaring despot, growing fat off the suicidal imbecility of scavenger tribes. At least in this case they have the courtesy to come to you. Some will see AI raids on player-owned towns as a nuisance, but look at it this way: you're almost certainly going to kill a lot of people in Fallout 4 regardless. Towns made by people who want to make Fallout games And of course, you can eventually look forward to skin and texture mods to help complete the illusion (should Bethesda not hit them with the ban-hammer), which for once will actually make it to the console versions too. Lengthy trawls of various Reddit boards have taught me that there is nothing committed level editors enjoy more than transplanting pop culture landmarks between or into games, blurring their DNA in a manner calculated to rouse Twitter's shock and admiration, and annoy the hell out of various copyright lawyers.įallout 4's aesthetic poses a bit of an obstacle it's hard to believe you're living in the Smurf Village when there are 200-year-old shopping trolleys all over, and everything looks like it's made of rat droppings but I have faith in you, fans of license splicing. Probably all of them, in fact, plus the Los Angeles convention centre (complete with NPCs queueing by flickering TV sets), six thousand casino-style billboard animations of Mario doing non-canonical things to Princess Peach, and the meth lab from Breaking Bad.
